Archive for the 'social issues' Category

Usability means sustainability: a note on world usability day

Today is world usability day, and the theme this year is sustainability.  I can undertsand if that might seem like a bizarre combination, or if it might appear that world usability day has jumped on some kind of bandwagon.  I don’t think the two are wildly unrelated, and I think it is timely that world usability day recognises the relationship.  The relationship comes into play in a number of ways, from better designed living spaces and cities down to feedback to technology users about their real impact, but today I want to focus on two issues: efficiency, and computer supported co-operative work.

Efficiency is, in my opinion, a really big way better usability can contribute to improved sustainability.  Consider that Ben Shneiderman found out 8 years ago that the average person spends 5.1 hours per week grappling with computer problems.  If even 25% of those people would otherwise spend those 5.1 hours doing something that didn’t require electricity, that is a huge environmental saving.  Consider also the case of Lufthansa flight 2904 where cockpit usability problems constributed the death of two people, and the scrapping of an aircraft or the Therac 25 usability problems which caused the death of two people and necessitated considerable medical treatment for two others; both of these cases highlight social, financial and environmental sustainability problems that might have been avoided with better usability.  More mundanely, consider workplace injuries caused by poor ergonomic design, or the tim you spend looking up help files: each of these is a loss in efficiency due to poor system design and lack of usability testing. Every loss in efficiency we suffer due to poor system design or technological troubles is a way that usability (measuring how real people interact wit that system)  might have produced a more sustainable product or system.

Computer Supported Co-operative Work is another area for significant growth in sustainability.  This research field has a rich hsitory of contributing to the ways in which we work, and promotes some real sustainability gains.  CSCW has been the genesis of ideas that allow us to travel less (because we can collaborate online–there are some things for which you have to be there in person, but meetins are no longer one of them), print less (because we can share and review documents online) and share ideas more readily (because electronic dissemination is so lightweight). In their own ways, each of these advantages of sharing an electronic workspace contributes to sustainability (particularly given that travel and paper are not incosiderable contributors to environmental problems) , and I have no doubt that CSCW will continue to provide stepping stones to sustanability gains in the future.

I could talk about any number of other ways that usability helps create a more sustainable world, but I need to get off this computer and go and do something requiring no electricity.  In the meantime, I thoroughly recommend this post on ways you can check the usability of behaving sustanably in your area.  What are the barriers you face in living sustainably that could be improved with better system design?

Connex: a great example of systemic failure to care

Tell me, if you wanted your automated train ticket machines cleared, would you choose 823 AM on Monday as a good time to do it?  Even if ticket clearing takes 13 minutes? Even if, during those 13 minutes, four trains stop that station according to your schedule, and in fact 6 actually stop because two are running late?  Even if it was a station where not many trains stop, because it is not a primary station? Even if there is no other way for your passengers to buy tickets, unless they have enough coins (tickets start at $3.70)? Even if you regularly ended up with 10+ people waiting behind you?

No, neither would I, and yet between them, this is what Connex and Armorguard think is a good idea.  There is actually plenty of scope to clear the ticket machines at that station where not one single train stops there, even during weekdays.  I’ve written about Connex before because of their poor approach to user experience, and while they have often given me cause to do it again, I didn’t want this to be the “I hate Connex” blog, so I’ve left it alone. This particular example, though, was a  perfect demonstration of how little Connex cares about its’ customers’ user experience, particularly when you factor in the Connex guards who were present to prevent the “fare evasion” not being physically able to buy a ticket during peak hour might normally cause.

It comes as no surprise that Connex have lost their contract for the Melbourne metro train system, and while it is likely true that the State government needs to come to the party if services are genuinely to be improved, I won’t miss the callous disregard Connex shows for its customers, nor their pre-recorded message apologising “for any inconvenience caused”. There are things the new operator can do, even without government support, that will show that they are interested in their users’ experience of their system, and this more than anything will make a difference to that experience.

Apologising: Google is doing it right

As some of you will know, gmail went down for 100 minutes early thismorning.  I did notice it, but assumed it was my internet connection acting weird again–and I didn’t really need to read email at 7AM anyway.  For people elsewhere, however (for example in the US where this was anything from midday to close of business) and even people in New Zealand where the workday was just beginning this could have been a real problem, especially for those using gmail for business porposes.

Given how reliable Google usually is, this sudden and lengthy failure will understandably shake confidence in the service, and may even make people more righteously angry than service failures by unreliable companies (consider my eyerolling acceptance above, when I thought the problem was my ISP).

Generally speaking, users can think one of three ways when things go wrong (and lets face it, things do go wrong sometimes with any product or service):

  • That the product or service is unreliable and therefore they have lost faith in the product or service and the parent company
  • That something went wrong, but that the company did what they could about it and the solution was acceptable so they will continue to use the product or service
  • That the resolution to the problem was not satisfactory, but that they have no option but to use the company next time anyway (for example when the company has a monopoly–if this is the case though, as soon as the company no longer has a monoply they can expect customers to jump ship).

Google probably has a lot of people in the second category after today, because they did two things right: They updated people, and they wrote a fabulous and public apology.  The apology was probably even more effective than one normally would be because a large company apologised for an outage in a free service, but there are a few other things Google did right:

  • They apologised unreservedly, and with an understanding of their users.  There was no “we’re really sorry but it wasn’t our fault” or “we’re really sorry but you shouldn’t be so mad”–they understood why people might be annoyed, and they said sorry.
  • They explained the cause of the problem.  Not everyone is going to care about this, but it is good practice to explain for those who do, when writing for a public audience
  • They described what they are doing to make sure it doesn’t happen again.
  • They subtly reminded users why they chose gmail in the first place, not by saying “we are the most reliable”, but “we’re trying to keep failures rare”.
  • The apology was public (right up there on Google’s gmail blog), but not forced on those who didn’t notice the failure.

This is probably the work of Google’s PR people, but dealing with the failures that inevitably happen in life is a really important part of good user experience, and (I swear I don’t work for Google) this is one that Google have done really well.

Global corporate challenge not that global: Where on my dress do I put this pedometer?

Today is the first day of the global corporate challenge (or GCC), a challenge where you team up with six of your closest workmates and try to walk 10,000 steps (or more) per day each.  The theory is that by increasing workers’ average number of steps from 3,500 (the stated pre-challenge average on the GCC web site) to 10,000, those who participate in the challenge will see an increase in health and wellbeing from their increased activity levels.

Making people feel better is an admirable goal, and despite the wider issues with the GCC (for example prioritisation of walking over all other forms of activity, as evidenced by the ridiculously stingy cycle to walk conversion, the “speeding ticktets” issued for those who do too much exercise, and the relatively rigid defninition of an athlete) both testimonials and research show that it is helping at least some of its participants to feel better, and that’s a good thing.

In the interest of full disclosure, I will say that I am regular exerciser (on average 6 days per week) who does a variety of types of exercise (cycling, walking, aerobics, weight training, swimming, yoga…), who is female, and who is participating in the GCC.  As a participant, and as a usability consultant I have one major problem with how things work within the parameters of the GCC:  The pedometers we have been issued.

The rules of the GCC state that steps can only be entered from the official GCC pedometer (each participant gets two pedometers at the beginning of the challenge).  Given that one could reasonably expect that approximately 50% of participants are likely to be women (or maybe slightly more, if we take into account that cross culturally, women appear to walk more than men (PDF)) the choice of pedometer design for the challenge seems less than ideal.

The pedometer is the type designed to be worn on a waistband, completely upright, at one’s hip.  Moreover it does not have the type of clip that opens and closes, but rather it slides down over the top of a waistband.  This makes it considerably difficult to wear with a wide variety of women’s clothing:

  • Women’s trouser styles are much more likely to have trousers stop at the waist (or above the hip) than men
  • Skirts are often held up by women’s hips, meaning they too sit higher than the ideal for pedometer placement
  • Dresses leave nowhere to clip the pedometer at all. Given that this is a coroporate challenge, and women  are in some corporations required to wear a skirt (and that even where it is not required, in some places it is recommended), the pedometer not really working with a dress seems a considerable oversight)
  • Belts and sashes make the pedometer difficult to clip on because of the thickness of the material
  • The style of clip means the pedometer is much more likely than an open-close clip to come off when trousers are pulled down–arguably something women are likely to do more often than men.

There are alternative styles of pedometer (including those that can be worn around the neck or placed in a bag, and watch-style pedometers), so I assume that the pedometer chosen by the GCC was based on some combination of accuracy and price. In my opinion, neither accuracy nor price can justify the difficulty presented to women by this model of pedometer (when alternatives are available.  Clip-style pedometers are only accurate when worn at all (impossible with some women’s clothing), and worn in the right place, so many women’s readings will not be accurate.  The entry fee for the GCC was nearly $100 AUD per person, and for this it would seem considerably more sensible to supply participants with pedometers that actually count all their steps accurately, rather than providing backpacks, hats, water bottles and extra pedometers.

Like the clip-style ipod shuffle, it feels like the organisers of the GCC just didn’t think about the whole population when they were making design decisions, and as a result of this women participants are disadvantaged (at least in terms of their step count, if not in terms of their actual gained benefit).  To let the organisers know for next year, I will be emailing a link to this blog post to their follow up email, included on the pedometer box, and I encourage all other participants to do the same.

Nonetheless, I’m looking forward to participating in the challenge, and perhaps learning something about my daily habits (I’m well over the 3,500 average workers make without having done any actual targeted steps, so it is nice to know that I am not as sedentary as the average worker, for example).  If only I could figure out where to clip the thing for those two weddings I have to go to…

Names and logos: The awkward case of Cuil

I’m a bit late on this, but I wanted to briefly mention Cuil.  Cuil is a search engine developed by ex-Google employees that deviates from Google’s strict “search is the answer.  What was the question?” strategy to offer faceted search results. Faceted search results are demonstrably useful, particularly to typical users who enter few words and then need to drill down to more useful results. Faceted search is a point of difference between Google and Cuil, and a trick Google has missed, in my opnion.  Cuil also claims to index signifcantly more content, and offer more behind-the-scenes analysis of search results than its competitors.  Cuil’s search results interface leaves a bit to be desired, in my opinion (in particular the lack of clear ranking), but other than that it is an interesting tool and I will be keeping an eye on it.

Cuil has an unfortunate problem, though:

Cuil logo

Cuil logo

I understand that the company posits (possibly incorrectly) that ‘cuil’ means knowledge in Irish Gaelic, and is prnounced “cool”.  I understand that this is very Web 2.0 and the ‘i’ is reflects the word ‘ipod’ and all those other ithings, and ‘information’ as well.  However, the first thing I saw when I looked at this was a French colloquialism that is less than polite, and is spelled c-u-l. For what it is worth, I am hardly the first person to notice this–apparently other misspellings also have unfortunate meanings, though none that are so clearly suggested by the logo.

This is a wonderful example of why it is important to test branding in all major markets when you’re selling a brand on internationally, but particularly on the web–without asking locals (or consulting with localization experts), you can’t know whether you are inadvertently giving offense (or making people laugh at you).  Has anyone else noticed any other unfortunate porduct names, other than the famous Pajero?

Human meaning in machine encoding? Thoughts on the semantic web

Tim Berners-Lee, the inventor of the world wide web, outlines his goals for the semantic web in the book he wrote about the development of the web.  I love his dream, that one day we would be able to ask “find out where a baseball game was played today and it was also 22C”.  I just don’t believe it is very likely to happen, for two reasons:

  • Effort
  • Natural language

The effort question is a really interesting one.  Somewhere along the line, someone has to expend the effort to make human semantic concepts in some way machine encoded, or, alternatively to answer their own questions.  For some, a certain level of machine encoding of the semantics they personally attach to an object (usually in the form of tags) is useful, either for some purpose of their own (information retrieval, for example), or for some social-capital reason (see a more detailed explanation of this here).  However, when a person has only a small amount of information to organise they are considerably less likely to add semantic information to it.

If there is no human being willing to expend the effort to add semantic information, there may be a human being willing to write computer programs to extract such information.  This will be more or less successful dependent on the kind of information to be extracted, and what it is to be extracted from, for example:

This is lesser effort than tagging, because it can be done once and used multiple times, but it is still effort that someone has to expend.

One further approach is, as in this paper (sorry, paywall), leveraging human-created tags to allow machines to do things that look like they understand the semantic web–so in the paper, for example, the author wrote a program that used the way people had combined tags on flickr to unsdersdtand what concrete things (for example tulips) were associated with abstract concepts (for example spring).

In any of the three cases human effort is required to generate the information needed for machines to do the kind of processing Berners-Lee suggests the semantic web ought to be able to do for us.  To actually get people to expend this effort requires them to have a special interest in it, either at a personal level (as with tagging) or a research interest (as with automatic extraction programs.  I think this effort is a major impediment to more widespread “semantic web” applications and uses.

The natural language question is also a barrier, and a much more usability centred barrier.  Even if we could get evertyhing tagged up, either by human hands or automatically, how people would then ask this semantic web to answer their questions is an open question.  glenn, an acquaintance of mine who works in the field (and like his name spelt wiht a lower case ‘g’) thinks that we need query languages, and I am inclined to agree.  If natural language searching on the free-text internet fails (paywall again, sorry), it will surely fail in any kind of structured environment.  Unfortunately, users are known to do poorly with Boolean search, and it is reasonable to expect that other query languages would porduce similarly bad results, so even if the web was tagged up, it may still be fairly difficult for the average user to ask the question Berners-Lee posed in his book.

I think tagging is great, because it imbues objects with personal meaning, and allows people to find things more easily.  I have yet to see evidence of a truly workable (and by implication usable) semantic web, though, and as such I don’t believe people will be able to answer questions about baseball games at 22C for some time to come. I also believe that even when it is possible to answer these soorts of questions, it will be not because of advanced tagging of web-pages, but more form advanced text processing by search engines–and that isn’t the semantic web, it’s search engine companies prioritising user experience.

Culture, gender, and why Kartoo’s interface isn’t inclusive.

I’m not going to write about Kartoo’s interface in general in this post, beyond saying that the clustering is poor, the seaqrch results are uninspiring, the visual cues are unhelpful at best (and an accessibility problem at worst–those little moving stars could trigger seizures in someone with a seizure disorder).  Basically, Kartoo isn’t a very good search engine, ad it doesn’t have a very good interface.  Many of my colleagues have said much the same thing, and I don’t need to re-hash it here.

Since the 23 Things has started, however, the interface has changed.  Many weeks ago, when I looked at Kartoo, there was a graphic of a windsurfing genie, which I found to be uncomfortable at best: It had no relation to anything else to do with the site, and played on cultural stereotypes, which potentially alienates large groups of users either by offending them, or by playing on a metaphor they do not understand and cannot engage with (in this case I think the metaphor was supposed to mean that this magical being could help you surf the web).

With the change in interface, however, the genie has been moved off his windsurf board and into the corner of the interface, and a new character has been introduced:

Kartoo's female character in skimpy clothing

Yes, that’s right, an exoticised image of a woman with a figure designed to be appealing to the male gaze, and wearing very little clothing.  What you can’t see from this still image is that the light behind her torso pulsates as you wait for your search results to load.  This is insensitive at best, and sexist and racist at worst.  It is likely to offend a wide range of users, from feminists to those who see the female body as sacred and something that should be covered modestly (as is the case in many religions). I’m sure it is supposed to be ‘fun’, but in fact a large number of users (including yours truly) will see it as a sign that Kartoo was not designed to appeal to them, and has little to offer them.  Given that it does not add anything helpful to the user experience (for example the pulsating light does not pulsate faster to tell you your results are nearly ready), this can be seen as a serious misstep by Kartoo in terms of the user experience (unless they only want to appeal to a certain demographic).

This example really highlights the risks involved in using metaphors, particularly culturally loaded ones.  Many cultures understand metaphors quite differently than one would expect, for example the Maori (minority indigenous gorup in New Zealand) understanding of a ‘library’ is quite different to the New Zealand European understanding, and acts as a barrier to Maori accessing useful, relevant information ind a digital library (as reported in Duncker, 2002).  Metaphor can be very useful if used carefully, for example the desktop metaphor was one of the driving factors behind usable personal computing.  However, if ill-used, metaphor and cultural artefacts can confuse, offend, and actively drive away users.  Have you ever been offended or confused by a metaphor that didn’t fit your understanding or cultural values?

Social usability, acquaintances, and spam

Despite my many years of internet use, I have only rarely had those moments where I stumbled across something I really wasn’t looking for and didn’t want (and usually because I typed something foolish into Google Images without the safe search turned on). Invariably, what I have seen has been thumbnails and relatively inoffensive–insofar as any adult content you weren’t looking for can be inoffensive (as for what people are looking for…that is neither for me to comment on, nor a topic for this blog).

Like Sara, though, my first experience of the true “Can. not. un. see” moment has come as a result of the 23 Things. I was checking my blog over the weekend, and saw I had a comment stuck in moderation. It was on a post I wrote early in the 23 Things, about anonymity online, and said merely “thanks”. Normally, I would delete such a post as spam outright, but given that I know many people are freshly beginning 23 Things, and I didn’t want to discourage a new user, I thought I better make sure that it wasn’t a 23 Things fellow traveller. I didn’t recognise the email address, but that isn’t anything new, and the link wasn’t obvoiusly spammy, so I clicked on it to see the person’s blog. Bad idea. What I saw was a large, outright obscene image and I couldn’t close the browser tab fast enough.

So here we have a very specific set of social circumstances that led me to an unlikely behaviour, and had decidedly unpleasant results–it is easy to see how spammers, scammers, and phishers do their nefarious work. Trust and identity are important features of online social media, but it they are a hard thing to negotiate, and breaking this trust (as my commenter did over the weekend) has severely negative consequences. These negative consequences include the personal negative responses like I had yesterday, the time many of us (including me) spend moderating their blogs so other people don’t have to be offended, and so that such material is not linked from a professional platform, and the bandwidth cost associated with viewing unwanted images or other media.

What is the solution to these antisocial behaviours leading to bad user experience? One possibility is to never click on or approve anything from anyone we don’t know for certain, but to me this denies one of the more interesting possibilities on the web: meeting new people and ideas. Alternatively we could decide not to moderate, and risk unsavoury links being added to our social spaces without our permission, however this gives the spammers even more advertising (and I’m glad I am the only person who had to see what I saw). Being careful seems a happy medium, with a low rate of failure, but it is not always effective, and it would be nice if some of it could be automated. Since it isn’t, though, I urge all my readers to be careful out there, because once something is seen, you can’t unsee it. Does anyone have any better suggestions for dealing with this problem?

CVs, career opportunities, and connections: LinkedIn

LinkedIn, when all is said and done, is just another social network, though it has a more clear-cut purpose than most social networks: It is business and career focused. I’ve been a member of LinkedIn for some time, so while I would normally adderss the usability of the relevant tool in a post like this, instead I am going to talk about the purpose-focus of LinkedIn, and how the interface reflects that.

Let’s begin with an example of LinkedIn in action: as I said back in my post on social networks, I have it mostly so I have a CV that is online and up-to-date. Despite my skepticism in that post, though, I can now say from experience that a LinkedIn CV does open up career opportunities: I was recently approached about a job by an in-house recruiter from a large, presitigious and lucrative company looking for someone with my skills. We set up a phone meeting through LinkedIn, and I discovered that the timing of the opportunity was not right for me, however it was not a wasted call for the recruiter because (on her request) I passed her details on to two others who may be a good fit for the role. Certainly this experience gives me more incentive to keep my CV up-to-date.

So, why was it that I trusted this person enough to give them my mobile number, and why did she believe that I was who I said I was, when “on the internet, nobody knows you’re a dog“? Partly it works based on our connections. The recruiter was able to determine that I am likely to be who and what I say I am based on my connections to some big names in my field, and to some people in my field who knew people she knows. Sure, I could still be lying, but it is a lot less likely when I am connected to these “known” people. Equally, I was able to determine that she was who she said she was based on our connections within LinkedIn.

How is it, though, that LinkedIn encourages such a businesslinke atmosphere (including connecting only to people you know, and not engaging in “friend philately“)? Partly it is the tight control of the interface that the owners of the technology have maintained–the applications are limited , and there is no way to personalise your profile to be neon pink and yellow, and according to the New York Times there was considerable doubt about whether to allow users to put photos on their profiles. This tight control means that despite the web 2.0 style rounded buttons, LinkedIn has a text-heavy, businesslike feel. LinkedIn users are subtly encouraged to only accept invitations from those they know by the ‘I don’t Know <name>’ button at the bottom of every invitation, it is a reminder that (unlike many social networking sites) you don’t have to be friends with everyone. Not-so-subtly, in the questions and answers interface answers can be marked as “connection building spam”–friend philately is clearly frowned upon. On top of all this, LinkedIn is lightweight — because there are no built-in blogs or status indicators or anything like that, LinkedIn doesn’t generate tens of emails per day, nor is there any pressure to interact with it any more frequently than required to update your own CV; it is clearly designed as a tool rather than a playpen.

While LinkedIn has been very successful in deliberately designing a businesslike interface, some people that I work with have found the lack of space to create their own content or have “nuanced interactions” offputting, one even said that LinkedIn caused them to realise that they were not a professional and they did not care.

So what would be a good balance? Is it okay that the LinkedIn interfaces alienates some people with the purposefulness that makes it so effective? Are those people likely to join anyway, since interactions are so lightweight? The answer is likely to be different for different users, and without testing a wide range of professionals, it would be impossible to tell exactly where this balance falls, but I hope that LinkedIn haven;t gotten it wrong and disenfranchised a whole class of creative professionals. What do you think?

Social engineering and usability: a post about toilets.

I’ve been away from this blog for far too long again, I know–sadly I have had things happening at work that have demanded my attention more urgently than this blog.  Now I’m back, and I am going to write a post about something I never thought I would see on this blog: toilets, specifically the dual flush ones.

The first dual flush system was designed in Australia in 1980, and modern ones are estimated to save households up to 67% of their annual water usage–a lot in a country that suffers chronic drought, but favoured by environmentalists everywhere.

Early dual flush system by necessity had to clearly mark which button gave a whole flush, and which a half flush, meaning buttons usually looked something like this:

dual flush toilet button--early The images on the buttons clearly dwmonstrate the concept of “full” versus “half”.  It might not be obvious to unfamiliar users exactly what this does, but once explained is likely to be relatively obvious (apparently, too, it is relatively easy to train new users–even children–to use “one button for pee-pee and one for poo-poo“).  The particular model displayed might have a minor design flaw, though.  The half flush button, the one an average user is likely to use most often is on the left as you face the toilet–further from the dominant hand of approixmately 90% of the population.  While this is a tiny inconvenience, it may affect behaviour in some cases, meaning the full flush may be used slightly more. Conversely in much design left is less and right is more–consider the volume knob on your car stereo, or the speedometer on your car, for example, so maybe this left-to-right design has consistency advantages that outweigh the convenience issue–experimentation would be the only way to know which side induced the “best” behaviour.

round dual flush More recently, though, manufacturers have been moving toward circular designs, presumably in response to the fashion of the day.  Unfortunately, not all these circular designs are clear, as evidenced by the signage in this picture.  This design really does have a design failing; while the designers have kept to the left-half right-full convention, the half flush button (again, the one likely to be used most often) is a smaller target, on the left, and therefore harder to hit.  On the positive side, for at least some of these toilets, hitting both buttons (which is possible in this style of design) triggers the half flush, rather than the full flush (as scientifically tested by an army surgeon).  So again, this toilet may be discouraging “good” behaviour by its design, in the first instance because it is marginally confusing, and in the second because the correct usage of the toilet is discouraged by its design.

New dual flushRecently, though, I was in a pub and I saw a dual flush toilet that is entirely based on the principle of encouraging “good” behaviour (in this case only using the double flush when you need to).  Because I have not been able to find a picture of this design (and strangely enough, I don’t routinely have a camera with me in the toilet), you can see an approximation of the design at left.  This design is quite clever, in that most of the time it does not require users to understand the concept of the half flush–provided they hit anywhere on the button but the small square, a half flush is what they are getting.  This may be particularly beneficial in a pub, where judgement may be impaired, and the amount of water per flush is probably the last thing on patrons’ minds.  Basically, this design is a clever little piece of social engineering, because unless you really want a full flush (enough to hit the relatively small, off-centre target that is the full flush button), all you get is a half flush.  There is a downside to this, though–it could make life harder for users with fine motor control impairments, for example tremors, Parkinsonism (or even drunkenness, ironically).  The fact that this design relies on the small square being pushed as well as the big circle (as opposed to instead of it) makes this somewhat less problematic, but users having to flush multiple times when they need a full flush (because they have poor aim) may cancel out the general benefit.

This flush design highlights the tension that can sometimes arise between what’s best for the group, and what’s best for the individual in interface design.  As to whether people do have trouble with the full flush, or whether this design really does save water, I don’t know, but it made for interesting thinking on a Friday night at the pub.  What do you think?  Would you put this flush in your house?  Is there anywhere it shouldn’t go?

Next Page »


Subscribe

License

by-nc-sa.png
Some rights reserved.

Comment moderation

If it is your first time posting, your comment will automatically be held for my moderation -- I try get to these as soon as possible. After that, your comments will appear automatically. If your comment is on-topic and isn't abusing me or anyone else who comments, chances are I'll leave it alone. That said, I reserve the right to delete (or infinitely moderate) any comments that are abusive, spammy or otherwise irelevant.